*On the streets of Paris, Tokyo and Los Angeles, a group of notorious drivers race on city streets, behind the wheels of the latest performance-enhanced cars & bikes. You are now a member of this Midnight Club, and are trying to reach the top of your ranks!
*There are no rules here -- use any route, shortcut or driving technique it takes to make it to the checkpoint first
*Incredible new vehicles, driving physics and mechanics for white-knuckle racing
*Compete against the computer in Story Mode as you win the pumped-up rides of your opponents
*Master the evasive tactics you'll need to avoid law enforcement and still come out ahead in the race
Current Price?: $19.99
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Amazon.com Review
Midnight Club II builds on the illegal street racing fun found in the PS2 launch title Midnight Club. Like that game it pits you against street toughs in non-linear street races, all for bragging rights and access to better and more sophisticated rides. New in Midnight Club II are the police and the ability to drive a motorcycle.
The game begins with you in the charge of a slob named Moses. He acts as tutor, teaching you how to control your beater car and how to use power-ups, as well as offering overall moral support. He teaches you how to go about the business of the game: earning new gear such as Nitrous Oxide, new cars, and even new controls. The award of new controls later in the game show how you're a novice driver at the start but by the end you're a pro who can land on all four wheels after a jump, expertly control a power slide turn, and much, much more.
Much of the game consists of cruising around three large and well rendered cities: Paris, Tokyo, and Los Angeles. You don't just challenge someone to a race or sign up for an event and show up. Instead you get a map and have to follow a red dot. The dot is a rival racer. Once you track and chase him down, you flash your high beams and then you can race him. It's a clever way of giving you a warm up, keeping you immersed in the game, and best of all, teaching you the layout of each city.
Racing is fun, fast, and furious. This isn't a simulation, it's an arcade-style racer--but the physics system is internally consistent so it feels more "realistic" than
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